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Add a camera

Add a camera connected to this Mac to the show and put it in a shot.

Add a camera as a source and make a shot from it. The same steps add any other source from the Add Source menu. See Cameras, NDI and DeckLink.

  • Connect the camera to this Mac.
  • Open the show in the Studio.

Click Add Source at the bottom of the sources sidebar, or choose Switcher › Add Source. Under Cameras, choose the camera.

The bottom of the sources sidebar: the picture-size slider and Add Source, which opens the menu of source types

The first time, macOS asks for permission to use the camera. Allow it.

The camera appears in the Video group of the sidebar. Select it and look at the inspector’s Source section:

Field What to look for
Status Receiving
Picture the size and the frames the camera sent in the last second, live: “1920×1080 at 25 fps”; a dip is a stutter
under Picture no warning; a warning says the camera’s rate does not fit the show’s and names the rates to set the show to
Location the camera, as macOS names it

The inspector’s Source section for a camera: Name, Kind, Status Receiving, Picture 1920×1080 at 25 fps, Location and the Restart Camera key

A camera that stops sending reads Not receiving; the Studio sets it up again by itself, and Restart Camera does it at once. See Status and sync.

Give the source a name the crew knows in Name, for example “Host”.

Drag the camera’s tile onto a layer strip. The shot appears on that layer. Or right-click the tile and choose a layer under New Shot in Layer.

The Main layer strip with the new Camera shot at its end, after Dark Background, showing the camera’s picture

Click the new shot. The preview monitor shows the camera. Press Take to send it to the program. See Take and cut.

Describes Live Producer 0.330 · 10 November 2026