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Audio Routing window

Sources, their processing, buses and outputs from left to right, with a live meter on each and cables between them.

The Audio Routing window draws the show’s sound as it travels, from left to right: sources, the steps that clean and shape them, the buses they are heard on, and the output devices the buses play to. Open it with Window › Audio Routing (⌥⌘A) or Audio in the main window’s toolbar.

The Audio Routing window: sources on the left with their steps in the Processing column, the Program, Preview and Audition buses in the middle, output devices on the right, with cables between them

To see it beside the switcher, use the items under Switcher and Audio Routing Side by Side in the Window menu: thirds (⌃⌥⌘← and ⌃⌥⌘→) or halves.

The Processing key, over the Processing column, folds the column to a strip per source and opens it again (⌃⌘P). Venue shows the place the show happens, or No Venue, and opens the Venue menu. See Venues. Tune Audio…, with Spelvin’s mark, has Spelvin propose steps for every source. See Tune the audio with Spelvin.

Audio Follows Video is the show’s default: a source with a picture is heard only while a shot that contains it is live. Add Bus adds a bus that takes chosen sources, or one that takes everything on program minus what you leave out. See Buses.

Every source that carries sound has a card: its name, what it is doing now (On program, In preview, Listening privately, Muted or Off until its shot is live), a meter and a level slider. The speaker button mutes it. The … menu sets when it is Heard and, under Also Send To, which extra buses it feeds. A device with more than two channels shows a meter per channel, with the channels in use in bold. See Device channels.

Each source’s card runs on into the Processing column, past a dotted line: the steps its sound goes through before the buses, top to bottom. The head says the delay they add (No delay when none) and has + to add a step. Each row has a grip to drag it, an on switch, the step’s name (AU for an Audio Unit) and its delay, Off or Not Installed; click it to open the step’s window. A source without steps says No steps with Add Step. The cables to the buses leave from this half. See Processing.

Folded, each card’s processing half is a narrow strip: TAKES OFF with what the steps take away now, a lamp per step and the delay. Click it for the first step’s window, double-click it to open the column again.

The Audio Routing window with the Processing column folded to a strip per source

Program, Preview and Audition are always there and fill themselves. Extra buses join them in the same column. Each card shows what fills it, a left and right meter, a level slider and a mute button. Its … menu holds Outputs, Hears the Sources Before Processing (the card then says Before processing) and, for an extra bus, what it takes, what it follows, what it leaves out, Rename Bus and Delete Bus. See Buses.

The output devices of this Mac, each with its state: Playing, Starting, Not used or Not connected, and a meter. Devices are watched: headphones plugged in show up at once, and a bus whose device was missing plays to it again when it returns.

Under the columns: how long the picture waits for the longest processing, and which source sets it, or No processing delay; and which bus, if any, hears the sources before processing. See Processing.

A cable is red when it goes to the program and green when it goes to the preview, and it grows thicker while sound passes through it. A cable from a source to a standard bus appears while the source is heard there. Click the dot on a cable you made to set its Send Level or Disconnect it.

Describes Live Producer 0.330 · 10 November 2026